In the summer, you'll get both a new ship type through Cursed Sails as well as a new region in Forsaken Shores. The first wave of new material arrives in May, including The Hungering Deep (which focuses on a "new AI threat" and a special event) as well as weekly events that bring "new mechanics" and rewards. While Rare had talked about adding pets and ship captaincy early on, those features are "on the back burner" as the company focuses on adding more raw gameplay, including maps, enemies and events. The developer has detailed content plans for the first several months after launch, including a shift in priorities. You can only dig up so many treasures on the same islands. Ask a Sea of Thieves player for complaints and they'll likely have one common theme: there's not enough to do.
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